Glitch city! A little doodle idea we had turned into these. All 1080 resolution, right click to download.
The basic workflow was Blender for the logo + dots render, then Photoshop for the scanlines and minor vignette. Run that through an image glitcher to speed up iteration (you can do it by manually opening .jpg files in a text editor, but this is a lot faster) and then the last two have a little extra film dust thrown onto them.